![]() Visited Shrine and Witch Hut info shows which skill or spell a hero can study thereįixed multiple objects rendering in Barbarian cityįixed multiple objects rendering in Sorceress city Glowing frame for selected creature or artifact at hero meeting dialog Removed bridge for Captain's Quarters in Necromancer townįixed part of Cavalry sprite being rendered with wrong colors Map name, game progress in days and location within OS could be checked through save file info A shadow from a castle in front of the field was also removed.Īdded missing part of Captain's Quarters in Barbarian town Switch town buttons at construction screenĪdded missing part of a farm in Knight town New mass spell icons, rendered from the original ones ![]() Visited status for multiple objects on an adventure map In the original game counter was limited to 4 days. New button to check hero info in multiple game dialogs ![]() In the original game the only way to hire creatures was to click each dwelling in castle screen. Spell description in creature info window during battleĬreature's movement area is divided into separate hexes Spell duration in creature info window during battle Press Q to finish the battle in auto mode.Ĭtrl/Alt/Shift keys for army rearrangementīuttons for splitting into several equal stacks It's also possible to re-assign hot-keys. Language selection is available for any version of the original game, however assets containing text and voice acting will remain on the initial language. Special characteristics for each creature in creature info window All information presented in this document is subject to change and does not cover every detail presented in the project. This page is a collection of features and enhancements made in fheroes2 project in comparison with the original Heroes of Might and Magic II game.
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